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Journal of Current Trends in Computer Science Research(JCTCSR)

ISSN: 2836-8495 | DOI: 10.33140/JCTCSR

Impact Factor: 0.98*

Subjective Technologies an Exoskeleton for the Mind

Abstract

Pablo Tomas Borda

Subjective Technologies, often referred to as Subjective Artificial Intelligence or 0-Input Technology, represents a transformative paradigm in human-machine interaction. This innovative approach seamlessly integrates technology with the human mind, fostering an era of unprecedented human potential and boundless possibilities. Subjective Technologies empower individuals to augment their intelligence, enabling superhuman capabilities and enhanced efficiency across various domains. This chapter delves into the fundamental design principles, practical applications, and profound implications of Subjective Technologies, including the Subjective Semantizer, Subjective Thermo-Currency, and Virtual Body Modifications. It explores how these concepts redefine education, economics, and societal development, paving the way for a post- education, post-language, post-scarcity era where knowledge is alive in every user. Subjective Technologies aligns closely with transhumanism, driving the convergence of humanity and technology. By replacing traditional Third-Person tools with virtual modifications to the human body, it revolutionizes the concept of currency and energy transactions. This chapter offers insights into the ethics, technical details, and potential global impact of Subjective Technologies, ushering in a new era of human-machine symbiosis.problem.